Introduction to Design Patterns #
- Definition of a design pattern.
- Purpose and benefits of design patterns.
- Reusability
- Readability
- Modularity
- Scalability
- Categories of design patterns:
- Creational
- Structural
- Behavioral
Dive into Behavioral Patterns #
- Brief explanation of Behavioral patterns.
- Emphasis on how they handle object collaboration and responsibilities.
Introduction to the Strategy Pattern #
- Definition of the Strategy pattern.
- Objective: Define a family of algorithms, encapsulate each one, and make them interchangeable.
- Key components:
- Context
- Strategy
- ConcreteStrategy
Real-life analogy for Strategy Pattern #
- Example: Different travel modes (walking, driving, flying) to reach a destination.
Code Examples #
Class diagram #
Context
|
Strategy <--- ConcreteStrategy1
<--- ConcreteStrategy2
<--- ConcreteStrategy3
Basic implementation #
// Strategy
public interface TravelStrategy {
String travel();
}
// ConcreteStrategies
public class WalkStrategy implements TravelStrategy {
@Override
public String travel() {
return "Walking to destination";
}
}
public class DriveStrategy implements TravelStrategy {
@Override
public String travel() {
return "Driving to destination";
}
}
public class FlyStrategy implements TravelStrategy {
@Override
public String travel() {
return "Flying to destination";
}
}
// Context
public class Traveler {
private TravelStrategy strategy;
public Traveler(TravelStrategy strategy) {
this.strategy = strategy;
}
public void setStrategy(TravelStrategy strategy) {
this.strategy = strategy;
}
public String travel() {
return this.strategy.travel();
}
}
Using the Strategy pattern #
// Client code
public class Main {
public static void main(String[] args) {
Traveler john = new Traveler(new WalkStrategy());
System.out.println(john.travel()); // Output: Walking to destination
john.setStrategy(new DriveStrategy());
System.out.println(john.travel()); // Output: Driving to destination
}
}
Advantages of Strategy Pattern #
- Flexibility in swapping algorithms.
- Decoupling of algorithm from the client that uses it.
- Promotes Open/Closed principle.
Common Use Cases #
- Different payment methods in e-commerce applications.
- Different compression techniques for files.
- Varying rendering techniques in graphics engines.
Conclusion #
- The importance of understanding design patterns in software development.
- Encourage readers to experiment with the Strategy pattern and explore other design patterns.